Defcon
Defcon, the Introversion Software tribute to WarGames Global Thermonuclear War, was released tonight. Clocking in at just 10 of your British Pounds, I’ve been looking forward to this game the same way anyone whose blog was named after a line from the aforementioned film would be.
I fired it up tonight shortly after downloading it (I had pre-ordered it) and just worked my way through the tutorial in the limited time that I had available to me. The first five parts were fine, it pretty much told me what to do and I did it, winning each of the rounds without much effort. Unfortunately then I got to the sixth, where it wanted me to use everything I’d learnt so far to win against my opponent. What they hadn’t counted on was that I would have forgotten everything it had spent the past half an hour telling me, leaving me very confused and getting destroyed by a barrage of nuclear weapons before I had time to get a proper handle on things.
I see potential here for a fine workplace multiplayer experience, preferably running in real time. I’m an especially big fan of the presentation, the sound deserves special mention for it’s creepyness, but I need to find proper time to play it before I cast any proper judgements like a WE review.
And it’s crap? Well… it was cheap.












